Civilization 7has been a rather controversial entry in the long-running 4X strategy franchise.Civ 7made some significant changes to the series formula, implementing a radically different Age system, and introducing the ability to pair a leader with any Civilization. On top of those changes,Civilization 7suffered from some performance and design issues at launch, with fans and critics alike taking issue with the game’s UI, among other things.

This initial and ongoing controversy has ledCivilization 7’s active player countto gradually decline over the last few months. According to tracking site SteamDB,Civilization 7’s peak player count was 84,558 back in February. At the time of writing, it’s at an all-time low of just 6,818 concurrent players on Steam. The console side of things is unclear, but with PC usually beingCiv’s primary audience, the numbers don’t paint a great picture. But there’s hope yet forCivilization 7.

Sid Meier’s Civilization VII Tag Page Cover Art

This is Just The Beginning for Civilization 7

Another Civilization 7 Port is on the Way

Civilization 7is landing on Nintendo Switch 2 on its June 5 launch. While theSwitch 2’s launch line-upis arguably much stronger than the original’s, with a newMario Kart, tons of upgraded Switch 1 games, and plenty of major third-party releases, there’s still a strong possibility that early adopters of Nintendo’s next hybrid console will want to pick up everything they can on launch day. This could lead toCivilization 7getting a second wind, albeit on a completely new platform.

A big caveat to this, however, is thatCivilization 7needs to actually run well on the Nintendo Switch 2. Fans still have some sizable issues withCiv 7’s performance on console, and those issues certainly won’t do the game any favors if they’re present in the Switch 2 version as well.

Sid Meier’s Civilization VII Press Image 1

Civilization 7 Has Plenty in the Pipeline

Developer Firaxishas already released one expansion forCivilization 7, and it didn’t go down too well. Many fans took the DLC and its $30 price tag as a bit of an insult, given that many deemed the base game to be unfinished. Naturally, Firaxis wants to avoid yet another round of controversy, so it’s decided to delay its “Right to Rule” expansion by a few months to focus on remedyingCiv 7’s key issues.

When Firaxis has fixed those core issues, and when more content starts to roll out, there’s a possibility thatCivilization 7could see a resurgence in active players. Of course, there are controversial elements ofCiv 7that can’t simply be removed due to them being inherent parts of the game, but fixing the UI and some other elements could bring some fans back around.

Sid Meier’s Civilization VII Press Image 2

Civilization 7’s $70 price tag is undoubtedly a bit too steep for some who are still on the fence. It might find more players when it eventually goes on sale.

This is a somewhat commoncycle for theCivilizationfranchise.A new entry will come out, it has some clear issues, Firaxis works out the kinks, and the game gets a resurgence a year or so after launch, often coinciding with a big expansion. That’s not to say that fans shouldn’t be disappointedCivilization 7isn’t what they were hoping for, but there’s a chance it could be received a bit better later down the line.

Sid Meier’s Civilization VII Press Image 6

Sid Meier’s Civilization VII Press Image 3

Sid Meier’s Civilization VII Press Image 4

Sid Meier’s Civilization VII Press Image 5