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While exploring theHorns of the Southarea inTainted Grail: The Fall of Avalon,players will learn about a mysterious affliction spreading from one of the refugees in the Village to some of the Keepers in the fortress. To investigate further, they will need to travel to a dangerous dimension and meetAbhartach, the Fore-Dweller.
Players will have to chooseto help Abhartach or not, and attend to his particular request of letting players ‘bite them.’ This suspicious request might be a little bit trickier than most, so here’s a full choice guide for players trying theI See Darknessquest, and wanting to know what to do with Abhartach’s request.
This guide contains spoilers for the quest ‘I See Darkness’ inTainted Grail: The Fall of Avalon. Readers should proceed at their own risk.
How To Start I See Darkness In Tainted Grail: The Fall of Avalon
When players are visiting theVillageinTainted Grail: The Fall of Avalon, they will spot a man in a cage, and a woman besides him. By speaking toBetrys, they will learn about a strange disease that has been spreading from one of the refugees into theKeepers. If they promise to investigate the source, the quest I See Darkness will start, and players will have to find the origin of the strange disease and figure out if they can save the Keeper and theafflicted villager.
Betrys will direct the players to a camping spot near the King’s Road, and players can find the exact place by following the quest marker and heading north of the fortress. When they reach the camp, they will spot a Corpse Eater lurking around, dispose of it, and approach the sleeping mat behind the quest marker, thensleep to enter the dream world. And that’s when players will come into contact with the mysterious being known as Abhartach.
Following the mysterious voice down this dream world’s road, they will find one of the Fore-Dwellers named Abhartach, chained in the bottom of a dark pit. He will beckon the player to come closer and explain that he needs only ‘one bite’. If questioned, he will assure the players he can restore the afflicted people to normal. Now,here comes the important choice.
Should Players Let Abhartach Bite Them Or Not?
If players allow Abhartach to take some of their blood by biting them, they will take a little bit of damage, and Abhartachwill be immediately poisonedby Arthur’s blood (running through the veins of the main character) and die.
If the players refuse, Abhartach will become enraged and try to kill the players.A Boss fight will begin, but the weakened Fore-Dweller cannot do much except attack once and immediately fall to his knees due to exhaustion.
The first option finishes the interaction without the need for a boss fight, and the players will be able to loot Abhartach’s body and keep theFore-Dweller’s Bauble(a magic focus) for themselves. Same if they choose to reject Abartach and kill him, the experience and the loot will be the same.
No matter what players choose in this case, the consequences will only vary during their encounter with Abhartach. They canskip the boss fight or choose to face him in combat. Once they return to the Village to check on the patients,Betryswill tell them aboutMahon(the affected Keeper) having recovered from the disease.Col, her beloved, isn’t as lucky and remains afflicted and catatonic.
There’s yetanother choicehere that players need to make. If they have a higherSpiritualityattribute, they can choose toconvince Betrysto let them ‘end Col’s suffering,’ which will yield some extra gold and exp as a reward, and finish the I See Darkness Quest.
If players fail to persuade Betrys, the quest will end there, and they will be locked out of the additional objective. If players manage to persuade Betrys, she will ask them to kill Col during the night. Do so to prevent raising a bounty and to complete the quest successfully.