Summary
Tainted Grail: The Fall of Avalonjust dropped its biggest update yet with patch v1.03, bringing a hefty round of fixes and improvements aimed at tightening up the overall experience. Alongside the patch, the team rolled out a fresh roadmap detailing what’s next forTainted Grail: The Fall of Avalon, and shared a pretty big sales milestone.
Tainted Graillaunched on May 23and has been gaining traction quickly, climbing the charts on Steam and earning a wave of strong reviews. The open-world RPG has been praised for its atmospheric storytelling and player freedom, andTainted Grail: The Fall of Avalonrecently managed to passOblivion Remasteredin both Twitch viewership and review momentum.
To further polishTainted Grail: The Fall of Avalon, the developer has released a big patch, v1.03, which brings several fixes. Some of the bigger issues, like crashes from vendor inventory resets and memory leaks tied to UI visuals, have been sorted out. A major save file bug that could break progress, especially when Steam wasn’t properly detected, now comes with new prompts that help resolve the problem.Lockpicking inTainted Grail: The Fall of Avalonalso got a performance fix that reduces memory usage, which should be a noticeable benefit for console players. Several quest blockers, including the ones in Monstrous Marriage and The Trial, have been fixed too.
In addition to technical fixes, this patch brings important quality-of-life updates to the game. It’s now possible to keep playing after themain story of theTainted Grail: The Fall of Avalonfinishes, and there are new safeguards in place to prevent key NPCs from being killed by accident. Summons and gear got a round of updates as well, with stat displays now clearer, upgrade balance improved, and summons behaving more reliably both in and out of combat. The patch also includes updated visuals, better spell effects, audio tweaks, and fixed lip-syncing across several regions.
Alongside the patch, the team shared a roadmap, giving a look at what’s in the pipeline forTainted Grail: The Fall of Avalon. Weekly patches will continue, with a focus on bug fixes and performance tuning. Mod support is in active development and should be ready in around three to four weeks. A Steam Deck-friendly version is on the way too, aimed at improving stability for handheld players. The biggest update on the horizon is Patch 1.1, set for August, which will bring major content focused on the Forlorn Swords (Act 3) region. The studio also shared a major milestone, revealing thatTainted Grailhas been very successfulwith over 450,000 copies sold so far across Steam and consoles.