Summary

Thunder Lotus Games has revealedAt Fate’s Endduring the June 8 Xbox Games Showcase. The Canadian developer’s upcoming title appears to draw from several of its earlier works, includingSpiritfarer.

Founded in 2014, Thunder Lotus put itself on the map with thehand-drawn Viking action adventureJotun, originally launched in 2015 to largely positive reviews. The company followed up on that release with the roguelike metroidvaniaSundered, which debuted two years later to similar acclaim. The 2020 management simSpiritfarerhas been its most universally lauded title to date, as underlined by its 87 average score and 97% reviewer recommendation rate on OpenCritic. More recently, Thunder Lotus launched the multiplayer action roguelike33 Immortals, which has been in early access since mid-March 2025.

Spiritfarer Tag Page Cover Art

The Canadian studio joined theJune 2025 Xbox Games Showcaseto unveil its latest project,At Fate’s End. Set in a fantasy world fractured by family drama, the upcoming game follows Shan, a princess on a quest to claim her birthright. Her journey leads to a confrontation with her estranged sister through a series of emotionally charged battles. What setsAt Fate’s Endapart from many other 2D action adventures is that these conflicts will feature not just swordplay, but also some strategically deployed dialogue.

At Fate’s End Will Let Players Weaponize ‘Psychological Insight’

These dialogue-driven mind games will effectively let players weaponize “psychological insight” to prevail against Shan’s sister.At Fate’s Endwill include a skill tree that differs conceptually from theability trees inSpiritfarerandSundered, placing an even stronger emphasis on narrative. Thunder Lotus describes it as a “narrative skill tree,” enabling players to improve Shan’s abilities by uncovering her family history and strategically using that knowledge in battle.

Every subsequent encounter will shape both the game’s story and Shan’s relationships, branching into multiple storylines, some of which will lead to their own endings. Thunder Lotus Creative Director Nicolas Guérin says thatAt Fate’s Endwill look to tap into a similar"emotional core" asSpiritfarer, in addition to continuing its “interplay of mechanics and narrative.” Elaborating on this comparison, Guérin describes the upcoming title as more action-driven thanSpiritfarer, but still poignant in its own way. “It’s [a game] about how families break apart—and how they might come back together,” the creative director explained in a prepared statement.

It’s [a game] about how families break apart—and how they might come back together.

At Fate’s Endis presently targeting a 2026 launch, with no specific release date given just yet. The stylish action adventure is planned to launch day-one on the PlayStation 5, Xbox Series X/S, and PC. The PC version ofAt Fate’s Endwill be available via both Steam and the Epic Games Store.