Summary
Falloutco-creator Tim Cain has expressed the obstacles involved in bringing remasters of the original games in the series to fruition. The firstFalloutgame was released in 1997 under Interplay Productions, introducing its signature retro-futuristic style into the post-apocalyptic setting. A sequel was released the following year, taking place 79 years after the events of its predecessor.
The franchise’s latest, ongoing entry is the 2018 live-service title, andFallout 76fans should circle June 3on their calendars. The game’s Season 21, called Gone Fission, will showcase new gear and fishing mechanics for players to test, as well as new decorations, wearables, a new ally, and a Poseidon-themed arm wrestling machine, and fans have been visiting the Fisherman’s Rest since April within the public test servers.
Posted on YouTube, Cain noted that one of the biggest issues with remastering the first twoFalloutgames was not having a copy of the source code anymore. The creator assumed that Bethesda had a copy of the source code, but noted the legal issues and licensing rights involved in obtaining it.Falloutfans have been asking for remasters or remakesof the original entries for a while now, sinceFallout 5is still far away from completion. In a previous interview with MrMattyPlays, Bethesda head Todd Howard expressed that the main priority was to keepFalloutandFallout 2up and running, so fans can still play them in the modern-day PC world, stating the team didn’t want to change how the original games operated “just for the sake of making things feel more modern.”
Fallout’s Tim Cain Explains Why Remasters of Original Games Are Challenging
The originalFalloutgame is among some of theclassic RPGs that need theObliviontreatment, includingVampire: The Masquerade - Bloodlines,The Elder Scrolls 3: Morrowind, andPlanescape Torment, after Bethesda shadow-droppedThe Elder Scrolls 4: Oblivionremaster recently. TheFalloutfandom was very vocal about Cain’s recent YouTube video, saying a workaround could be achieved between Cain and Howard, using the Amazon live-action series as an example of a faithful adaptation. Furthermore, one fan said it would be a shame to lose the “super-intuitive” mouse buttons from the first games on current-gen consoles.
Fallout 3is another remaster that’s been discussed, with designer Bruce Nesmith drawing particular attention to the game’s gun combat being something Bethesda should improve upon in a potential remaster. Despite aFallout 3remaster remaining unconfirmed by the developer, the demand from the community is resounding. However, various leaks in the past have said fans shouldn’t hold their breath for a remaster anytime soon.