Though there’s never a shortage of horror games on the market, fans of survival horror in particular have been eating well recently.Resident Evil Requiemwas just announced at the 2025 Summer Game Fest, and the anticipatedSilent Hill freceived its release date shortly beforehand. Both games are coming out soon, and both represent the potential beginning of new eras for their respective franchises. WhileResident Evil Requiemwill miss Halloween 2025 by a few months,Silent Hill farrives a month in advance, so both titles should have their fair share of time in the spotlight.

It’s just as well becauseResident Evil RequiemandSilent Hill fhave a surprising amount in common. Both feature female protagonists, Grace Ashcroft forResident Eviland Shimizu Hinako forSilent Hill, exploring decrepit areas filled with unnatural monsters. Specifics are still under wraps, but Grace will likely gain access to some ofResident Evil’s recurring weapons, albeit with a more ranged focus than Hinako’s arsenal.Resident Evil Requiemwill even permit a third-person camera like whatSilent Hilltypically uses. However, these games couldn’t be further apart when it comes to their settings and the implications they carry.

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Resident Evil Requiem and Silent Hill f Have Opposing Settings

The Places in RE Requiem and Silent Hill f Are Aiming For Different Feelings

Despite representing novel approaches for both franchises,Resident Evil RequiemandSilent Hill fare aiming for opposite goals.Silent Hill fis pushing into a new setting for the franchise, bringing the story out of the foggy American countryside into the equally foggy Japanese town of Ebisugaoka. Meanwhile,Resident Evil Requiemis instead returning to Raccoon City,which not only served as the backdrop toResident Evil 2andResident Evil 3, but was also located close to the Spencer Estate that gave rise toResident Evil 1.

These two locales reflect each game’s contrasting themes.Resident Evil Requiemdoes want to experiment with new things but is still content with returning to the most iconic region in its world. It’s more than idle nostalgia peddling, as the place is a bombed-out shell of its former self, butRequiem’s reveal trailer went out of its way to show recognizable locations like the Raccoon City Police Department for a reason. Comparatively,Silent Hill fis leaving the small-town American settingthat mostSilent Hillentries use. What this means for the final game is unknown, but that’s the point.

Resident Evil Requiem Psychological Horror New Ground

Silent Hill f and Resident Evil Requiem Aren’t United In Exploring Their Futures

Not only haveResident Evil RequiemandSilent Hill fset themselves up on different continents, but they’ve separated chronologically as well.Silent Hill ftakes place in the 1960s Japan, earlier than basically anySilent Hillgame up to this point and not without reason. As previously mentioned,Hinako’s weaponry will skew towardsSilent Hill’s melee tools, owing to Japan’s stricter gun laws and the resulting lack of them in small settlements.Silent Hill’s iconic flashlight and pocket radio may also be absent in this setting, and any shrine, wilderness, or underground areas may feel cast out of time entirely.

As Silent Hill Steps Back In Time, Resident Evil Moves Forward

Meanwhile,Resident Evil Requiemseems to be accompanying its release date to the mid-2020s, at least if some hints are to be believed.RE Requiem’s place in theResident Eviltimelineshould make it the furthest full game in the franchise, though it’s unclear how impactful this status will be on its plot.

What makes this compelling is that it’s been almost three decades in-universe sinceRE’s heroes needed to address the ruined Raccoon City, so there’s no telling what could be waiting for them. Despite taking opposite approaches,Resident Evil RequiemandSilent Hill fare both serving fans new experiences in their own way.

Resident Evil Requiem Ace

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