The Outer Worlds 2' new third-person mode has drawn comparisons to some of Bethesda’s biggest titles. Obsidian Entertainment recently unveiled a wealth of new details about the sequel duringThe Outer Worlds 2Direct. Among the highlights was the announcement that it will be the “biggest game” the studio has ever made, setting high expectations right out of the gate.
Based on what’s been revealed so far, Obsidian Entertainment appears ready to address many of the criticisms aimed at the original game. A key example is thecomplete overhaul ofThe Outer Worlds 2’s character customization. With a stronger emphasis on role-playing, players will seemingly have far more freedom to create unique characters. This shift has already drawn comparisons toFallout: New Vegas,another fan-favorite developed by Obsidian. Still, there are even more reasons to compare the upcoming sequel to other acclaimed Bethesda-backed titles.

To many fans, The Outer Worlds 2’s new third-person mode feels like something straight out of a Bethesda game. As shown in the trailers, players can seamlessly switch between first and third person views with the press of a button. This is similar to what Bethesda has implemented in iconic franchises likeFalloutandThe Elder Scrolls. Bethesda is known for developing some of thebest games that combine TPS and FPS actionand now, Obsidian Entertainment appears to be following suit by offering a refined dual-perspective experience in its upcoming sequel.
The Outer Worlds 2 Should Glean from Bethesda’s Most Recent Works
Bethesda was recently praised by both critics and fans forOblivion Remastered’s improved third-person mode. Some even claim it offers a more immersive experience than the default first-person view. One of the key factors behind this success was the remaster’s upgraded animations, which made exploration and combat feel much smoother than in the 2006 original. With that in mind, many critics believeThe Outer Worlds 2’s third-person mode will need to take cues from titles likeOblivion Remastered. In other words, they argue that it should aim for a seamless and polished experience between both perspectives.
The good news for fans is that Obsidian Entertainment has experience with dual-perspective gameplay asAvowedalready features an optional third-person mode. More importantly, the studio previously developedFallout: New Vegas, which smoothly blended first and third-person perspectives. Given this background, it’s unlikely thatThe Outer Worlds 2’s new third-person mode will disappoint fans. On the contrary, many fans believe it’s already shaping up to be a fresh and exciting way to explore the franchise’s expansive worlds.

The Outer Worlds 2
WHERE TO PLAY
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.EXPLORE A NEW FRONTIERThe Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!YOUR COMMANDER, YOUR WAYBuild your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!ENLIST YOUR COMPANIONSRecruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.







