The first collaboration event forMonster Hunter Wildscomes with a fascinating new way to play the game. Many players have been asking for another weapon to be added to the franchise, and this is the closest any main-lineMonster Huntergame has gotten over the years.

Capcom is no stranger to collaboration updates, specifically with their own games. The first of, inevitably, many collaborations comes in the form of Akuma fromStreet Fighter. Much like the last time he was featured inMonster Hunter Rise, there are the typical cosmetics that you can obtain for your hunter. However, in this iteration, the cosmetics unlock an entire movesetthemed off of hisStreet Fighter 6playstylethat can be used to hunt monsters just as effectively as the other weapons in the game. Here is a full breakdown of how to play the Akuma moveset.

Monster Hunter Wilds-2025_06_09-06_12_52

Akuma Moveset Guide

After obtaining the Akuma armor set for your hunter, you have the ability to select the three types of movesin your item bar. The first one is the melee moveset that serves as the core combat mechanic you will be using. Secondly, there is the base projectile move that can be equippedsimilarly to a flash or a dung pod. Finally, there is the Drive Impact move, which is the largest source of damage from one move.

Other than the main melee move, which is recommended to be left in the item bar, the other two moves work more smoothlywhen they are equipped with your radial wheel. This makes them easier to use mid-fight. That way, you do not have to switch off the main melee move mid-combat.

Monster Hunter Wilds Tag Page Cover Art

Primary Moves

The main melee move is the core of Akuma’s combat. While equipped in your item bar, hitting X on Xbox or Square on PlayStation will begin a combo chain. Once a single attack is initiated this way,each face button on a controller, except the roll button,has its own follow-up combo moves. Some of these can be canceled into other combos to make a longer string of attacks, while others flow more naturally into each other after they are completely executed.

For example, the full combo only using X or Square ends in a fireball move that cannot be canceled into another string. However, if you cancel the combo by starting another combo by pressing Y on Xbox or Triangle on PlayStation, for example, that can extend your combo for when you have a bigger damage window. If you specifically use this combo string to completion, it ends with these two fire punches reminiscent of a special move Akuma has inStreet Fighter 6.

Monster Hunter Wilds Press Image 1

Unlike the fireball combo ender, this string can be executed to completion and canceled into another string. You can either go back to the initial string used to start any combo, leading to an indefinite combo loop, or you can go into the final combo attack by pressing B on Xbox or Circle on PlayStation. This string ends with Akuma doing his iconic Tatsumaki Zanku-kyaku attack.

For those familiar with fighting game moves, there is a secret combo ender after Akuma does his Tatsumaki move. There is a universal move throughout almost all fighting games called Dragon Punch. These are iconic uppercut moves that are staples of the Shotos of theStreet Fighterfranchise. If you perform the input that would perform a Dragon Punch in a fighting game after Akuma’s Tatsumaki attack, you will get his unique Dragon Punch move. The input must be performed with the left analog stick of your controller, with the motion sequence looking like this:

Monster Hunter Wilds Press Image 2

This can take some time to practicefor those unfamiliar with fighting games, but it serves as another optimal way to end your combos.

Projectile Attack

The projectile move operates similarly to the various types of pod projectile items. This gives you access to a projectile attack you can manually shoot at a target, similar to the combo ender for the base attack string from the melee move item. However, it is a more amplified version of the projectile that can do more damage.

Drive Impact Into Raging Demon

Arguably, the most crucial part of the Akuma moves is the Drive Impact move. This is the main way to get a large burst of DPS while also serving as a defensive option for your hunter. Upon activating this move, Akuma will unleash his Drive Impact move, reminiscent of how it looks inStreet Fighter 6. If you use this move before an attack hits you, it has the same properties as rush attacks on traditional weapons. You will not take any damage and have a chance to offset the monster you are fighting.

The best way to capitalize on Akuma’s moveset is by paying attention to when you create wounds on a monster. This is because when you attack a wound with the Drive Impact move, this will initiate Akuma’s iconic Raging Demon attack and unleash a flurry of attacks that deal massive damage.

Monster Hunter Wilds Press Image 3

In addition to these 3 types of moves, there are also 3 other moves that are purchasable emotes. These are not required to use the Akuma moveset and do not add to the moves you get just byinitially getting the Akuma armor set.

Monster Hunter Wilds Press Image 4

Monster Hunter Wilds Press Image 5

Monster Hunter Wilds Press Image 6

Monster Hunter Wilds Press Image 7

Monster Hunter Wilds Press Image 8