Summary

Size doesn’t always matter in the world ofFromSoftwaregames, as most players will be well aware that many of the most difficult bosses are more or less the size of the player. Still, these games have created some enemies so massive that one must both marvel at their size, then wonder just how big they really are, possibly to imagine a FromSoft version of a gargantuanPokemonarena where players would see them fight each other off.

Interestingly, however, whereas there are many incredibly huge creatures and machines in this world, there’s one far bigger than all others. Let’s look into the largest bosses in FromSoftware’s history.

Elden Ring Tag Page Cover Art

The Elden Beast is the final andmost mysterious foeplayers have to fight throughout the entirety ofElden Ring. On top of standing at a towering 85 feet, the Elden Beast has one of the most peculiar creature models in the game, with shiny yellow lights irradiating through its transparent body.

Still, even though it’s the final and one of the toughest challenges in the game, the Elden Beast is far from being one of the largest enemies in that game, let alone in FromSoft’s now huge library.

Dark Souls Tag Page Cover Art

8Fire Giant (Elden Ring)

115 Feet (35 Meters)

The fire giant that the player has to defeat to set the Erdtree on fire inElden Ringis one of the most towering enemies in that game. Even when slouching, he’s a massive creature whose shield alone is much larger than many of the bigger enemies players will find.

He’s so large that it’s strange that this fight doesn’t feature aspecial mechanicto get to him faster, or one to damage him from afar.

Sekiro Shadows Die Twice - Divine Dragon

Despite it having a rather unfortunate name and a very easy way of defeating, Ceaseless Discharge is, upon first glance, likely the mostimposing enemy in the game.

It’s not very easy to say just how large he is, considering his very strange frame, and the fact that it’s impossible to see his feet -if he has any - but he’s at least larger than the other fire giant player would meet in a future FromSoft game.

Sekiro: Shadows Die Twice Tag Page Cover Art

The Divine Dragon fromSekiro: Shadows Die Twiceis a creature so huge that the fight needs to feature a few gimmicks to allow Sekiro to come close to it and get some damage in. On top of being humongous, this dragon and its immense battle arena are likely the most beautiful in the entire game.

Interestingly enough, however, at “just” 500 feet long, the dragon is far from the largest boss in that game, as that distinction belongs to a much more mundane creature that players encounter often earlier in the game.

Demon’s Souls (2020) Tag Page Cover Art

If the Souls series is known for being punishing, then this is the face even the most hardcore of players should associate with said punishment. Players are meant to be killed by a demon at thestart ofDemon’s Souls, but that demon is actually killable.

Those strong enough to kill the game’s first boss will then be greeted by the Dragon God, a being so large it’ll instantly kill the player not with his fiery breath, but with a regular punch. The Dragon God is so large that players will only be able to kill it via a gimmicky fight.

armored-core-6 ice worm

4Great Serpent (Sekiro: Shadows Die Twice)

1,525 ft (465 meters)

Even some large enemies tend to go ignored or end up forgotten, but that surely isn’t the case with this serpent. Players are sure to never forget about this thing ever since their first unfortunate encounter with it.

It’s incredibly large, and, perhaps just as interestingly, it doesn’t seem to suffer from any mutation turning it into some sort of demonic-looking being. It’s just a regular-looking snake in all but size. YouTube gaming sleuthZullie The Witchsays the snake is actually even bigger, considering how the model stops before it reaches its tail. That’s big enough already, thanks.

Armored Core 6: Fires of Rubicon Tag Page Cover Art

FromSoft sure loves its incredibly large dragons and snakes, but an organic snake can only grow so large, even in a completely made-up world filled with magic and deities. That’s not a problem inArmored Core 6: Fires Of Rubicon,as it introduces the Ice Worm, one of the longest monsters ever seen in a game.

At 4500 feet, it’s nearly three times the size ofSekiro’s absurdly large white snake. The Ice Worm is so long and wide that it could swallow Gransax, the big fossilized dragon inElden Ring’sroyal capital, like a snake would eat a tiny mouse.

Armored Core: For Answer Tag Page Cover Art

And this is where things begin to go beyond ridiculous. Whereas evenArmored Core, a series abouthuge robots battling it out, tended to have players fight against things of their own size,Armored Core For Answerdecides to have players fight what looks like a mobile military base.

When compared to the playable mech, this thing looks larger than many cities, and that’s a mech, not a human-sized character like what players embody in the non-sci-fi games by FromSoftware. Spirit of Motherwill is just gargantuan.

1Walking Strider (Armored Core 6: Fires Of Rubicon)

Nearly 16,400 Feet (5,000 Meters) Long

In the end, there really is no competition for the Walking Strider. Whereas the Ice Worm from the same game would easily grindElden Ring’s largest dragon, should it decide to invade the world ofElden Ring, the Walking Strider would occupy nearly half of the Lands Between.

There’s a reason why itsboss encountermostly pits players against its eye, which is already way larger than the player’s huge mech. The Walking Strider is by far the largest enemy FromSoftware has ever put in a game.