Summary

One could argue that there really isn’t a lot wrong withClair Obscur: Expedition 33, and that argument would hold up in light of how successful it has been. As one of the highest-rated games of 2025 and a front-runner for Game of the Year,Clair Obscur: Expedition 33is closer to perfect than most of the games released this year. Its story, characters, combat, music, and exploration are all its biggest strengths, but there are still some minor elements here and there that might be worth a little criticism. One such element isClair Obscur: Expedition 33’s platforming.

It’s not the only thing aboutClair Obscur: Expedition 33that has attracted a sharp gaze, but the game’s platforming is nonetheless a bit rage-inducing at times — although that largely depends on how extensive players are in their exploration and their experience with the game’s platforming mechanics. Platforming inClair Obscur: Expedition 33lacks the fluidity, accuracy, and animation that would make it a viable way to play the game, and it can lead to some frustrating moments. That being said, there remains an argument in defense ofClair Obscur: Expedition 33’s platforming, based on its exchange of gimmick for challenge and a degree of self-awareness that often results in humorous scenarios.

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Clair Obscur: Expedition 33’s Janky Platforming Has a Purpose

Clair Obscur’s Platforming Exchanges Gimmick for Challenge

Clair Obscur: Expedition 33is largely inspired byclassic JRPGs likeFinal Fantasy 10, so platforming is naturally not really a major part of its gameplay. There are certainly plenty of moments throughout the game that require players to leap from one platform to the next, but they are few and far between. That said, when they do arrive on the scene, they can result in frustration, especially if players see a reward waiting for them at the end of the line. However, that’s all part of it, asClair Obscur: Expedition 33foregoes including platforming for gimmick’s sake and instead incorporates it as part of the challenge to earning those rewards.

It’s not the only thing aboutClair Obscur: Expedition 33that has attracted a sharp gaze, but the game’s platforming is nonetheless a bit rage-inducing at times.

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Since platforming isn’t the focus of a JRPG and therefore isn’t really all that necessary, including it in agame likeClair Obscur: Expedition 33might make it feel like a gimmick — like it’s there “just because.” However,Clair Obscur: Expedition 33’s platforming feels more intentional than that, as it generally prefers to make players work for certain rewards rather than easily finding them lying on the ground around a corner. When examined through that lens,Clair Obscur: Expedition 33’s platforming offers players a challenge rather than just a fun way to acquire a valuable item.

Clair Obscur Is Aware of Its Unreliable Platforming, Increasing Its Endearing Nature

While seeingClair Obscur: Expedition 33’s platforming as an intentional challenge rather than a gimmick might be a bit subjective, it’s tough to argue the endearing nature of its platforming mechanics when the game’s self-awareness becomes evident. Some of the most frustrating platforming occurs inClair Obscur: Expedition 33’s Gestral Beaches, where players are sometimes required to complete arduous platforming challenges to earn rewards.

One ofClair Obscur: Expedition 33’s Gestral Beaches is even highly reminiscent of SCKR Games’Only Up!, which required players to climb a series of obstacles as high as they can before it was permanently removed from Steam for using copyrighted assets.

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Where these platforming challenges derive their endearing nature is in their rewards. When players complete a Gestral Beach, they are rewarded with swimsuits for each ofClair Obscur: Expedition 33’s playable characters. In other words, the game is fully aware of how badly players will want to put each character in a swimsuit, so it often puts those rewards at the end of some frustrating platforming challenges. Monoco’s swimsuit, especially, which is essentially a speedo, is just another example of how the rage induced byClair Obscur: Expedition 33’s platforming can easily be laughed away.

Clair Obscur: Expedition 33may never be praised for having great platforming, but it still works in the context of what the game occasionally tries to be. There are plenty of moments of mischief andhumor inClair Obscur: Expedition 33, and these are especially highlighted during the game’s platforming sequences. If anything, it’s just a sign thatClair Obscur: Expedition 33isn’t afraid to have a little fun at the player’s expense.

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