The journey through Murray’s Costume Manor inFive Nights at Freddy’s: Secret of the Mimicis one full of mystery, danger, and even tragedy rather than wonder. While in the shoes of the exhausted and unsuspecting technician Arnold, there are countless things to uncover in the depths of this facility full of haunted animatronics.
With all that there is to find inFNAF: Secret of the Mimic, one good incentive for getting started is the trophies and achievements you can unlock for your efforts. Here’s how to get them all.
The following guide includes heavy story-related spoilers with regard to completing certain objectives in the game. Please read ahead with discretion.
All Trophies and Achievements in FNAF: Secret of the Mimic
As of its release,Five Nights at Freddy’s: Secret of the Mimicfeatures both trophies and achievements for its console and PC releases. There’s a total of 25 trophies/achievements to unlock by completing various objectives throughout the game. Some of those objectives happen in tandem with the game’s main story, while others require players to go off the beaten path to find hidden secrets and push for alternate endings.
Non-Zero Chance
Get jump scared.
Simply get caught and jump scaredby one of the game’s many animatronics for the first time.
Escape Jackie as part of the main story (unmissable).
Dental Coverage
Knock out all the teeth in a single round of ball toss.
At the Smack the Clown carnival ride in the Big Top Showroom, use the balls to knock out every “tooth” on the clown display in a single round. There are three rounds per game.
We Have a Winner!
Get high scores on all carnival games.
To unlock this achievement, you first need to get high scores on all the games in the Big Top Showroom. Then, you also need to get high scores on the ball toss game in the upper level of the Warehouse section and the Shooting game in a storage room next to the Warehouse section. ensure to bring a gun from the shooting game in Big Top Showroom for this.
Pew Pew
Shoot a “threat” with a ball gun.
Shoot any animatronic in the Big Top Showroomwith the gun from the shooting game. This applies to the Mr. Helpful animatronics at each carnival game booth or even Big Top himself.
Aye Aye, Captain!
Teach the pirate crew a valuable lesson.
Successfully complete Foxy’s pirate puppet show by shooting as many green targets as possible while in the Springlock suit you put together in the Workshop. As long as you keep your studio audience response in the green (via the gauge on the other side of the stage), you’ll avoid getting attacked by one of the show’s animatronics.
Technician
Complete all repair tasks.
This unlocks once yourepair all of the broken elevatorsin the game. They’re all part of the story and thus unmissable. You will come across the last one during the chase with “Melted” Nurse Dollie, where you’re required to repair the elevator twice during the chase sequence.
Doctor’s Orders
Return from the Recycling Center.
Escape Nurse Dollie (in both her forms) as part of the main story (unmissable).
Fundaphobia
Take a ‘shortcut’ through the basement.
Escape White Tiger, the so-called final boss of the main story (unmissable).
Executive Permissions
Get executive access to the MCM.
Successfully unlock Executive Clearance for your Data Diver on the second floor of the Admin Wing (part of the main story and unmissable).
Memorabilia
Deposit every collectible into the inventory system.
Find all 25 collectibles fromthe wind-up gift boxesscattered throughout each section of the game. Make sure to deposit all of them into any Inventory box you find. New Game Plus is required to unlock and find the final collectible (White Tiger plushie). They are also required to complete the Moon.EXE mini-game and unlock the secret ending.
Mail Call
Collect all text logs.
Find and read all 61 text logs in the game. you’re able to get them by using your Data Diver on the Mail Boxes scattered throughout each section. There are 42 mail boxes in all, but some of them will have multiple text logs. Use any HELPER computer to read the ones you obtain.
Think Positive!
Take a ride to the main house.
After visiting F10-N4 as part of the alternate ending where you keep the Data Diver, you’ll be sent to Edwin’s house, and this achievement will unlock.
Pleasant Dreams
Stay up past your bedtime.
To unlock this achievement, you need to restore the power in the basement area of the Retail Showroom.
Good Listener
Listen to every Audio Log.
Find and listen to all 22 audio cassette tapes scattered throughout each section of the game.
Belated Birthday
Find the party room.
To unlock this achievement, you need to unlock the conference room in the Admin Wing section of the game. The room is found on the left side of the first floor, locked with a big red keypad.The code to open is it 01350. Inside is a box containing the Birthday Cake collectible.
Goodnight, Sleep Tight
Enter the Storytime Showroom.
While in the Big Top Showroom, go to the Smack a Clown carnival game and knock out all the teeth on the first two clown displays. On the third display, knock out all teeth except one, which will allow you to get through before the game shuts down. Go through the door behind it and deal with the obstacles to get to the showroom.Note: You need at least ‘Repair’ level clearance to get there.
Boop
Boop the nose.
While playing the Smack a Clown carnival game, hit the clown’s nose with a ball.
Master Adventurer
“You have found my presents. You have completed my tasks.”
This achievement unlocks once you successfully complete the Moon.EXE mini-game on the HELPER computer. Note that you need all 25 collectibles in the game to do this, and thus, it can only be done on New Game Plus. This is one of several achievements you can unlock as part of the secret ending.
Parachute
Run Edwin’s “Parachute” program.
This is part of the ending where you opt to keep the Data Diver tool rather than turn it in as instructed. Plug into the HELPER computer in the Security Office and run the Parachute.EXE program listed. This unlocks a secret vent in the office for you to jump down and proceed with the rest of the ending’s events.
Unfinished Business
Keep the Data Driver and walk off the job.
This is part of the ending where you opt to keep the Data Diver tool rather than turn it in as instructed for the default ending. Once the ending’s events finish, this achievement will unlock.
Story Time
Fix what is broken.
This unlocks after completing the game’s “secret” ending, which requires you to find all Collectibles, complete the Moon.EXE mini-game, and pursue the Mimic itself.
Clock Out
Hand over the Data Driver and leave the building. A job well done!
This unlocks with the game’s default ending, when you hand over the Data Diver in the Inventory box as instructed and leave in the van.
Rewarded to players upon unlocking all other trophies or achievements.