Mario Kart Worldis filled with challenges to test a player’s driving skills, many of which are scattered across its open world. Activated by driving over large blue buttons found in the world, these challenges range from simple races, to coin collection challenges, to incredibly precise time trials.

One challenge inMario KartWorldthat falls into the latter category is the challenge “Overtake Shy Guys in an Upriver Race”, in which players must race along a stretch of river and reach a goal ring at the end. Complicating matters is an incredibly tight time limit, though you are also provided with six mushroom power-ups to use throughout the attempt. Using these power-ups at the right times, and taking advantage of natural ramps to perform jumps and get extra boosts is crucial to succeeding at this challenge.

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How to Overtake Shy Guys in an Upriver Race in Mario Kart World

To begin the Upriver Race,you’ll need to head to the location shown on the map above and drive into the button.This will trigger the race and show a quick overview of where we need to go. You’ll want to start by driving into the water and drifting through the item boxes under the bridge, getting a small boost from releasing the drift, and also picking up six mushrooms. You’ll need to use these mushrooms carefully if you want to clear the challenge, so hold onto them for now.

There are several small islands with rocks on them scattered along the route, and these are the key to getting the extra speed you’ll need. As you approach the first island (shown in image 1 above),you’ll want to boost using a mushroom as soon as you hit the sand and aim for the rocks.By tapping the R Button as you reach the top of the rock, you’ll perform a jump. Do a few flips in the air and land the right way up for an extra boost. You’ll know if you’re on the right track if you catch up with, or almost catch up with, the first Shy Guy right after this island, as you approach a bridge.

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You’ll want to use a wide drift as you make the turn after the bridge, to get another small boost, and aim for the island on the right, as seen in the first image above. Repeat the trick from before to boost over the sand and jump off a rock as you head toward the third and final island.

This last island has a longer stretch of sand between you and the rock you need to launch from, so you’ll need to use two mushrooms to make it without losing speed. Time the second mushroom so you activate it just as the first runs out, then launch off the third rock and aim for the goal. Use any remaining boosts to clear the distance as fast as possible, and you should just barely hit the goal in time.

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