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Your base will serve as your main place of respite against the brutal environment of Arrakis inDune: Awakening. Here, you can do all the things you can expect from an online survival-crafting game, and likeother online survival-crafting games, there are some things here that players will need to know about.
Building inDune: Awakeningis simple, but some parts of it may be confusing to some players. In this guide, we’ll be going over the basics of how to build a base, including how to place crafting stations, how to use your Construction Tool, and more.
The Basics of Building in Dune: Awakening
The game’s tutorial does a good job at explaining how building works. Once you have a Construction Tool in hand, you can use that to eitherplace building pieces immediately or create a 3D blueprint of piece you want to place. The latter is especially useful for pre-planning builds.
Before you start building, always place your Sub-Fief Console first. This acts as your land claim block, and it determines the area in which you can build structures in. Only the initial placement of your Sub-Fief Console determines your buildable — after placing it, you can move the console around freely.
The Advanced Sub-Fief Console offers a larger buildable land claim area over the standard version.
Move, Repair, Demolish, and Piece Picker Modes
You cantoggle your Construction Tool’s mode by pressing RMB/R3. Doing so will cycle the tool between the modes mentioned above. They’re all self-explanatory, except maybe for Piece Picker mode, which essentially copies whatever building piece you select for easier building placement.
Dune: Awakening’sbuilding system has a structural integrity mechanic, which means you need to use support beams, walls, or other building pieces to hold your structures up.
How to Place Crafting Stations and Furniture
Equip your Construction Tool and press theChange Set button in the middle of the screen. This opens a menu containing all other available building categories, including Fabricators, Refineries, Storage units, and all sorts of decorations.
Select what you want to place from this new menu, then place them like you would a building piece.
Powering Your Base
Bases need power, which you can generate by using various types of generator. In the beginning, you’ll get access to the Fuel-Powered Power Generator, which converts Fuel Cells into electricity.These generators provide up to 75 power for your base, and each crafting station you place will reserve some of that power for themselves.
If you place too many crafting stations, your whole base’s power grid will shut down until you can provide more power, or until you reduce the power usage back to nominal rates. Without power, your base’s shields will go down, and it will eventually getdevoured by Arrakis' severe conditions.
How to Move Your Base/Save Base Blueprints
If you ever need to relocate, you can always keep a blueprint of your base with you by crafting a Solido Replicator in a Fabricator. Solido Replicators can store a blueprint of your base, and you can place that blueprint in a different location. This essentially saves you from the hassle of needing to plan your base all over again.
Solido Replicators will not rebuild your base for you, nor will it save crafting stations as part of blueprints. You’ll need to manually build each piece of your base one at a time, or have someone help you rebuild.
you’re able to dismantle your old base and store the building materials in your Sandbike if you have a Sandbike Inventory attached to it. This makes moving bases much more convenient.
Setting Permissions
Permissions will let you manage which players have access to your base. Depending on a player’s permission level, they’ll be able to interact with objects in your base like doors, crafting stations, and storage containers. Editing permission settings is going to help a lotwhen playing with a group.
you’re able to manage which players have permission to access your base by interacting with your Sub-Fief Console and going to the Permissions tab. Alternatively, you can manually adjust the Permission Level of individual chests, doors, and crafting stations in your base by interacting with them and going to the General Settings tab.
Circuits
The Circuit system is the game’s way of making crafting items more convenient inside your base. You don’t need to have materials in your inventory in order craft stuff — instead, crafting stations will draw from storage containers that are within their same Circuit.
For example, if want Fabricator A to only craft items made of Iron, then you assign it to Circuit 1 with storage units that contain only Iron. If you want Fabricator B to craft everything else, connect it to Circuit 2, which is then connected to storage units that contain every other item in your stockpile.
You can change the Input and Output Circuits of crafting stations by interacting with them and going to the Manage tab.