Hell is Usjust finished hosting a limited-time demo, giving curious gamers a sneak peek of what to expect when the game fully launches in just a few months. The world ofHell is Usis promising a dark and gloomy story filled with action and exploration, and some of its gameplay definitely feels reminiscent of the Soulslike genre.

Of course, it’s important to note thatHell is Usisn’t inherently a Soulslike game. Although there are some similarities shared,Hell is Usis aiming to stand on its own as an action adventure experience. However, there is one particular mechanic confirmed forHell is Usthat feels like it was directly inspired byBloodborne, and that’s the game’s health surge that happens during combat.

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Hell is Us' Healing Pulse May Prove to Be an Exciting Mechanic for Fans of Bloodborne’s Rally System

What is Bloodborne’s Rally?

For those who haven’t playedBloodborne, the rally mechanic slightly boosts a player’s health without the use of buffs or consumables. Once hit, players can damage enemies and regain a little bit of health back in return. Even if the enemy has been defeated, players can still manage to get in a few swipes seconds after their death and still get some extra juice added to their character’s health bar.Bloodbornestands out in the Soulslike genrefor a variety of reasons, but especially when it comes to its more fast-paced combat.

Rally is by no means a replacement for restoring health with consumables, but it encourages more aggressive combat encounters.Bloodborne’s rally incentivizes going head-to-head with enemies instead of being overly cautious, and it can make combat a real thrill for players who prefer aggression to playing it safe. This mechanic has already inspired other Soulslikes that aren’t made by FromSoftware.Lies of Phas its own unique take on the rally system, andHell is Usseems to have also seen the benefit in including such a mechanic.

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Hell is Us' story takes place in the middle of a civil war, while the people of Earth are also dealing with the appearance of supernatural monsters.

Hell is Us' Healing Pulse Requires Good Timing

When landing multiple hits on an enemy, players will begin to see clusters of particles form around protagonist Remi. A well-timed button press will use these particles to heal. This isn’t a full-proof system, though. If Remi is hit by an enemy or the timing is off, this health surge doesn’t work, leaving one’s efforts without reward.Hell is Us' gameplayaims to put a fresh, inventive spin on a lot of staple action adventure mechanics, and the Healing Pulse definitely seems to be an intriguing rework of systems likeBloodborne’s rally.

Hell is Usfeatures no map, quest markers, or compass, putting challenging exploration front and center.

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The Wait for Hell is Us is Almost Over

There are only a few more months left untilHell is Uswill be able to be experienced in full.Hell is Usseems to have many inspirations, and this eclectic blend could help set the game apart in a year that is packed with major releases. There are aspects that are reminiscent ofDeath Stranding,Control, and, of course, Soulslike games, which promise an interesting crossover, gameplay-wise.

Only time will tell ifHell is Usshakes up the year’s gaming landscape, but after the recent demo, it’s definitely intriguing. The game’s sci-fi-heavy apocalyptic world looks beautifully bleak, soHell is Uscan hopefully stick the landing once it launches in the fall.

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