Summary
Build A Rocket Boy has revealed new details aboutMindsEye’s creation tools, as well as its ambitious post-launch plans for the game. These insights arrive exactly two weeks ahead ofMindsEye’s mid-June release.
MindsEyewas originally announced in March 2023, with Build A Rocket Boy describing it as a game-within-a-game sort of experience,playable from within itsGrand Theft AutorivalEverywhere. While the Scottish studio is far from the first company to attempt to compete withGTA, its attempt stands out due to its founder and director, Leslie Benzies, the former lead developer on theGTAfranchise.
Build A Rocket Boy today premiered anotherMindsEyetrailer, sharing it alongside new details about its Game Creation Tools. A feature ofEverywhere, the tools will allow players to add a wide variety of content to the game, combining existing assets into new scenarios set inMindsEye’s cyberpunk world. The creation toolkit will be integrated into Build A Rocket Boy’s User Generated Content (UGC) platform, which is also expected to support otherEverywheregames in the future.
MindsEye Promises Steady Stream of Post-Launch Content
While the details on the UGC integration are still scarce, what’s clear already is that the Game Creation Tools will be designed with accessibility in mind. Build A Rocket Boy describes them as “deceptively easy-to-use,” capable of creating both small and elaborate scenarios, ranging from high-speed chases to stealth missions akin to those seen inMindsEye’s March 2025 trailer. The Scottish studio itself will be using these tools to produce a consistent stream of post-launch content, including new challenges and missions. The developer will also periodically add additional assets that players will be able to incorporate into their own creations, further incentivizing them to help with evolving the game.
MindsEye Developer’s Content Plans Span Decades
“MindsEye has a future filled with diverse episodes and interactive experiences that will keep the Build A Rocket Boy universe rapidly expanding for decades to come,” the company said in a prepared statement. While user-generated content is framed as one of the game’s key selling points,MindsEyealso promises a memorable story mode centered on former soldier Jacob Diaz, who is on a mission to uncover the truth about his mysterious past.
MindsEye has a future filled with diverse episodes and interactive experiences that will keep the Build A Rocket Boy universe rapidly expanding for decades to come.
Build A Rocket Boy’sGTArivalis scheduled for release on June 10.MindsEyewill be available on the PlayStation 5, Xbox Series X/S, and PC. Pre-orders have been open since March, priced at $59.99. All pre-orders will automatically be upgraded to the Deluxe Edition, which includes two cosmetic packs, along with access to some extra playable content, like the “Horde Mode” mission. The Deluxe Edition is expected to be sold separately following the game’s release, though Build A Rocket Boy has not yet announced its price. The studio has also not clarified whether any portion ofMindsEye’s post-launch content updates will be paid.