After the gang beats Berdly and reaches the Mansion in Chapter 2 ofDeltarune, they’ll soon run into an NPC named Noelle. As they start exploring the city, Noelle and Kris run into a bunch of Annoying Mouse Room puzzles. Although the “Annoying Mouse Room” puzzles are a bit silly, they can definitely stump players. If you’re stuck, this guide can help you solve each of the Annoying Mouse Room puzzles inDeltaruneChapter 2with ease.

Deltarune Chapter 2 Annoying Mouse Room Puzzle #1

In the Annoying Mouse Room 1, there is a green panel in the middle of the room, and a button that releases mice. The goal of this puzzle is to get all the mice into the hole labeled “in.” The trick here is to arrange the green squares correctly so that when the mice touch them, they are in a way redirected to their mousehole.

Even though it’s relatively simple, here are the steps to solve the first Annoying Mouse Roompuzzle inDeltarune:

Deltarune Tag Page Cover Art

After the mice are in the hole, the forcefield blocking your path will disappear, and you can continue your journey with Noelle.

Deltarune Chapter 2 Annoying Mouse Room Puzzle #2

The Annoying Mouse Room 2 introduces more complexity with three consoles that rotate different sections of blocks. You’ll see three circular platforms, each with a console that rotates a segment of the overall path. The goal is simple: you need to guide the mice into their designated hole by rotating the pathways.

Here’s the simplest solution to thispuzzle inDeltaruneChapter 2:

Even after the mice go in, the forcefield will remain. You need to release more mice in the solved puzzlea second timeafter Noelle has walked over to check out the control panel. This will cause Noelle to be launched over the panel, which in turn deactivates the forcefield.

Deltarune Chapter 2 Annoying Mouse Room Puzzle #3

The Annoying Mouse Room 3 puzzle is less about precise block arrangement and more about a humorous interaction with Noelle. You’ll see two platforms with Noelle standing on one, and a button to release mice. The panels will rotate, influencing where the mice go.

The goal here is to make the mice hit Noelle repeatedly to spell out a hidden phrase. So, there isn’t a specific “solution” for the rotations here.You need to continuously rotate the panels and release mice in a way that causes them to hit Noelle.

When hit, Noelle will “ping-pong” between the two platforms. As the mice hit Noelle, letters will appear above the platforms. You’ll eventually spell out the phrase"ILOVEMOUSE.“The puzzle will end when “ILOVEMOUSE” is fully spelled out. There’s no additional action needed after the phrase appears.

Don’t worry if you take too long and Noelle falls. There’s no penalty for it, and the hidden phrase will continue to spell out, allowing you to proceed and make your way toDeltaruneChapter 3.