The second chapter ofDeltarunefeatures a variety of puzzles to solve, items to collect, and secrets to uncover. While it is certainly not mandatory that players find absolutely everything in the chapter, some will undoubtedly be interested in doing so. This guide is written with those completionists in mind, and it will help players make the most of their time withDeltaruneChapter 2.

It is not possible to see everything in a single playthrough of Chapter 2. This is due to the fact that there is branching dialogue in, and two paths through, the chapter, and completionists should be prepared to play through large sections of Chapter 2 at least twice.

deltarune chapter 2 walkthrough

Deltarune Chapter 2: Violence vs. Nonviolence

As was the case withDeltaruneChapter 1, players can take a violent or nonviolent approach to enemies in Chapter 2. That said, players are definitely incentivized to pursue nonviolence this time around, due to the chapter’srecruitmentmechanic. For full clarity, this mechanic allows players to populate Castle Town with Darkners by sparing them, and players who are going for 100% are thus advised to use acts instead of attacks when in battle.

Deltarune Chapter 2: Normal vs. “Weird” Route

As previously noted, there are two paths through Chapter 2, the normal route and the “weird” route, and players will choose the one they wish to pursuenot long after reaching Cyber City. The exact point at which players must make this choice is noted in the following walkthrough, though players who would like to know more about the “weird” route before they start playing the chapter may be interested in thisguide to startingDeltaruneChapter 2’s Snowgrave route.

Intro - Deltarune Chapter 2 Walkthrough

School & Castle Town

As soon as players are given control ofKris inDeltaruneChapter 2, they should exit the house in order to catch a ride to school. Here, players will enjoy a brief introduction during which they must follow Susie to the closet and back into the Dark World. Players must then simply follow the path upward to encounter Ralsei, who will ask Kris to return to the Light World and gather some things from a classroom.

Players can return to the Light World by following the path downward and entering the circle of light. The classroom that they must visit is just right of the closet, and they should come into contact with the junk on the floor to collect it. Players are then free to use the closet to return to the Dark World, though they may want to head down from the closet first to witness an exchange betweenTorieland Alphys.

deltarune chapter 2 walkthrough

Back in the Dark World, players should return to Ralsei to get some information about recruitment, a new mechanic in Chapter 2. Players can then head up towards Castle Town, and they can talk to Seam at the shop along the way to have a brief discussion about the Shadow Crystal that is obtained bybeating Jevil inDeltaruneChapter 1.

Players who have some Amber Cards or Dark Burgers in their inventories may also want to stop by the Bakery and have Malius fuse those items into Silver Cards and Double Darkburgers.

deltarune chapter 2 walkthrough

Players are now free to explore both floors of Castle Town, the rooms upstairs, and the surrounding area. Once the player is satisfied with their exploration, they can head back towards the circle of light that is used to return to the Light World. This action will trigger a short sequence in which several characters enter Kris’s inventory.

The Library

Players will now find themselves back in the Light World, and they should head downward, exit the school, and go left to reach the library. Inside, Kris and Susie have a brief conversation before finally passing through a portal that leads to a new part of the Dark World.

Dark World? - Deltarune Chapter 2 Walkthrough

To Cyber Field

Players should now follow the path forward, dodging the currents emitted by the suspended wires, to findNoelle. This encounter will lead to a first meeting with Queen and a battle with twoWerewires. Players can use this battle to begin their recruitment of Werewires, by sparing them, and Ralsei appears when the fight is done.

Thisguide to sparing Darkners inDeltaruneChapter 2should make it easy for players to recruit Werewires and every other enemy that they encounter.

deltarune chapter 2 walkthrough

Cyber Field - Deltarune Chapter 2 Walkthrough

To Hacker

Players should now follow the path to reach theCyber Field - Entrance save point, make a save, and continue to the next screen. Here, players can head down and to the right to reach a chest that holds aGlow Wrist, and they can also spare another Werewire. Players can then follow the critical path to reach a section that is traversed by riding platforms with teacups and avoiding falling lines.

Beyond the teacup platforms, players will encounter a book that contains information about losing recruits. After reading that information, players should follow the path to the right to enter a room with a puzzle, which is solved by spelling “APPLE” with the keys on the ground. The chest beyond that puzzle holds aFiber Scarf, and players can speak with Nubert, the NPC above the container, before returning to the screen with the book.

deltarune chapter 2 walkthrough

Players should now head to the bottom-left corner of the screen, spare the twoTasques, and then follow the path in the bottom-right corner to encounter Queen. This encounter leads to a fight with Queen on an arcade machine, and players should dodge and duck her attacks and strike her when the opportunity to do so presents itself. Once Queen is defeated, players can make a save at the nearbyCyber Field - Arcade Machine save point.

On the next screen, players can follow the path right and up to reachHacker, an NPC who will instruct the party to find threeblue checkmarks inDeltaruneChapter 2. Players can then take these actions to locate the checkmarks, and they can return to the Hacker when the job is done:

deltarune chapter 2 walkthrough

Blue Checkmarks

To Cyber City

After finding the three blue checkmarks, and talking to Hacker, players should return to the area with the teacups and ride the right-most platform. The path beyond that platform leads to a battle withSweet Cap’n Cakes, and players can repeatedly use Kris’s Dance act on them. The ineffectiveness of this act will result in earningS-Action and R-Action, which can be accessed through Ralsei and Susie’s magic category, and they make it possible to get all three robots dancing and end the fight.

Players can now continue along the path to loop back to where they previously encountered the bagel-selling NPCs. This time around, players can travel upward, and they can buy theAuto Axe and Mecha Saberfrom the shop and make a save at theCyber Field - Music Shop save point.

deltarune chapter 2 walkthrough

On the screen beyond the Music Shop, players should follow the path, spare theWerewire, Tasque, and Virovirokun, and then use two moving walkways to reach a chest that holds theTension Bit. Players should make surenotto use this item, as it can be fused, and this is the only one that is available.

Players should now go back around the loop and exit to the right. On the next screen, players should make their way to the bottom and interact with the wall that is marked with a chest icon. This action reveals a chest that holds aRevive Mint.

deltarune chapter 2 walkthrough

After collecting the Mint, players should make their way to the top-right side of the room to find a wall that is marked with a key icon. There is abomb icon above that key icon, and interacting with the wall that is next to it will remove the room’s barriers, allowing players to follow the path upward.

Players will now encounter a series of teacup platforms that they will use to reach the top of the screen. Players who come into contact withall 70 purple arrowsas they ascend will be given access to a chest with theRagger2at the end.

deltarune chapter 2 walkthrough

Players will gain the ability to fast travel later in Chapter 2, allowing them to return to this section and try again if they missed the Ragger2 the first time.

Players can now continue along the path and into a building to take a ride on a roller coaster. This ride is quickly interrupted by Queen and Berdley, and players will do battle with the latter, using the Bump act to destroy his cart. Players will then fall into a pile of trash, and the trash can that is just below that pile holds aDark Candy.

deltarune chapter 2 walkthrough

Players should take this opportunity to remove any armor that they may want to equip to Kris from Ralsei and Susie, as they are about to temporarily lose access to those items.

Cyber City - Deltarune Chapter 2 Walkthrough

To Noelle

Players can then follow the path to the right until they are forced to split the party, talking to Trashy and Nubert along the way. Players will encounter theCyber City - Entrance save pointnot long after the party splits, and they should take a moment to make a save.

After saving, players must cross two roads filled with traffic and enter an alley with two trash cans. The trash can on the right holds20 D$, while the trash can on the left holds aCD Bagel, and players should interact with both of them. Players should also spare thePoppupsthat they encounter in this room to recruit them.

Using the Click act will cause a third Poppup to appear in this encounter, and sparing all three will lead to the Darkner’s immediate recruitment.

Normal Route or “Weird” Route

On the next screen, players will have an encounter with Noelle, Queen, and Berdly, which ultimately leads to Noelle joining Kris. Once Noelle has joined, players should save at the nearbyCyber City - First Alleyway save pointand then make an important choice: will they pursueChapter 2’s normal route or its “weird” route. If the player wants to take the “weird” route, they should follow thiswalkthrough ofDeltaruneChapter 2’s Snowgrave route. And if the player wishes to go down the normal route, they should simply continue following this guide.

Players who want to see both routes should consider putting the save after Noelle joins the party in the first save slot. Players can then put any subsequent saves in the second slot. Then, once the player has completed the chapter, they can load the save from the first slot and pursue the other route.

Normal Route To Queen’s Mansion

Players can now continue along the critical path to enter theannoying mouse room, which has a puzzle. To solve this puzzle, players should take these actions:

Players can interact with the bell on the wall if they ever need to reset this puzzle.

After the mouse puzzle, players will enter a screen with twoAmbyu-Lances, Darkners that should be spared to begin the recruitment process. There is an alley in the bottom-left corner of that screen that can be used to reach a chest that holds thePink Ribbon.

Players should now return to the room with the Ambyu-Lances and follow the path in the top-right corner to catch a glimpse of Susie and Ralsei. Players can then return to the Ambyu-Lance room and exit through the bottom-right corner to reach a section where they must cross two busy roads, using switches to temporarily stop traffic and create a path.

On the next screen, players can follow a path upward to have a quick encounter with Icon Man and his friend. Players can then travel downward and approach a barrier to get some assistance from Noelle. Once the barrier is removed, players can continue forward to find Queen and Berdly, and theCyber City - Music Shop save pointis on the screen past those characters.

After making a save, players should continue to the next screen and make their way to the bottom-left corner. Here, players will encounter aVirovirokunthat is guarding a chest. TheBounce Bladeis inside that container, and players should grab it before making their way to the right side of the room, purchasing items from the Addisons that they encounter along the way.

The next screen has several busy roads that players must cross, and they should perform these actions to reach a room wherein they will berun over by Toby Foxand receive aDog Dollar:

Egg Room

After getting a “game over,” Kris and Noelle will appear next to a dumpster, and there is somemoss on the ground to its left. Players can interact with the moss now to get the"Moss Neutral" titlefor Noelle, or they can return later with Susie to earn her"Moss Enjoyer" title. In either case, players should exit the dumpster room to the right and thenrepeatedly enter and exit it. This will eventually transport Kris to a path that leads to a tree, and players who interact with the NPC that is hidden behind the tree will receive anEgg.

Players should now leave the area, go right (to return to the yellow cars), and backtrack to the walkway with two switches. Players should then perform these actions to exit the room:

Players will now find themselves inannoying mouse room 2, and here is how this puzzle is solved:

The screen beyond annoying mouse room 2 is filled with cheese, and players can recruitMausin this room by sparing them. Players can also grab aCD Bagelfrom a chest before exiting this screen to the right.

Annoying mouse room 3is next, and players can start by interacting with the switch, rotating the blocks to the right twice, and sending the mouse. Kris will then have a conversation with Berdly, and players can simply wait for the rest of the puzzles to be solved. TheCyber City - Mouse Alley save pointwill then appear in the room, and players should make a quick save before exiting to the right.

On the next screen, players can collect someDark Dollarsand aCD Bagelfrom the trash cans. Players should then continue along the critical path to initiate a fight with Berdly, and theCyber City - Second Alleyway save pointwill appear when the battle comes to an end.

Once a save has been made, players should head right to find Queen and get into her car. In this section, players should work toavoid running into oncoming traffic, as asmall car will appear in Castle Townif they hit fewer than three cars, and they should head downward when Kris exits the vehicle. Players will then pass by a dumpster and trigger a battle with Spamton, which they should complete by using the Deal act.

Players can now continue along the path and interact with the switch at the end to clear the traffic. This action will lead to a short continuation of the driving sequence and a section in which Kris and Noelle walk along adjacent paths, spelling out “DECEMBER.” Players will then be reunited with Susie and Ralsei, and they will have the opportunity to provide someone with a gift.

Giving thegift to Susiecauses aSusie plushto appear in her room in Castle Town, and it is possible that giving it to other characters will have some small impact on future chapters.

With the party back together, players can continue to the right, make a save at theCyber City - Heights save point, and climb the stairs. Eventually, Noelle will stand on a button near the top of the structure, and players can return to the bottom and interact with the teacup platform to make a chest that holds someballoons(just above Noelle) accessible. After opening the chest, players should deal with theAmbyu-Lancesto the right, step on the button that is beyond them to free Noelle, and follow the critical path.

Players will now find themselves in a section where they mustuse a bucket to move mice, and here is how to get through it:

Queen’s Mansion - Deltarune Chapter 2 Walkthrough

Escape Cell

After passing through the bucket section, players will approach the front of the Queen’s Mansion, and there they will be captured by Queen. To free Kris from their cell, players must simply useLancer, who is stored under theKey tabin their inventory. Players should then exit the room, hit theQueen’s Mansion - Guest Hall save pointon the left when they regain control of Kris, and follow the path to the right.

Players must now solve threelight puzzles in Queen’s Mansionto advance, and these are the steps that they should take:

Light Puzzle 3

To Spamton NEO

After the three light puzzles, players will catch up with Susie and Ralsei, who will rejoin the party. Players can then continue to the right, make a save at theQueen’s Mansion - Entrance save point, and buy theB.ShotBowtie and RoyalPinfrom the nearby shop.

Players should now interact with the door that is beneath the shop and travel to theTrash Zone. Upon arrival, players should go one screen to the left and pass through the opening in the top left corner. Players are now on a path that leads toSpamton’s shop, and they should purchase theKeyGen, “The Big One,” and BSHOT BOWTIEwhen prices are low.

Once the items have been purchased, players should return to the Trash Zone door and use it totravel back to the Mansion. Players can then use the stairs on the right to enter a room with flaming portraits, and they should go down and interact with the sparkling portrait with an orange background. Players should then continue downward and interact with thered portraitto reveal a chest that holds aRevive Mint.

Players should now exit through the top-right corner of the portrait room to reach two screens with precariously placed pottery. Breaking the pottery will quickly lead to battles withSwatchlings, and players can spare these enemies once they have used heating and cooling to turn them all the same color.

Again, thisguide to sparing Darkners inDeltaruneChapter 2can help players who are struggling to recruit Swatchlings.

Beyond the pottery screens, players will find a room with four Tasque portraits that they can inspect, and they will encounterTasque Manager, who poses three questions, on the right side of that room. Thecorrect answers to Tasque Manager’s questionsareleft, bottom, and left, and she will start with 100% Mercy if all three are selected.

After passing Tasque Manager, players should continue to the right to reach a section with fast-moving cars. Players will need to move quickly, and flip several switches, to get through this section, and the path at its end leads to a room with Hacker and a chest that holds theChain Mail.

As the Hacker walks across the room, his head will eventually turn into ahand that points to an object. Interacting with that object reveals a downward path in the room, and players should use it to access an area with a lock that can be opened with the KeyGen that was previously purchased from Spamton.

Players should now descend the stairs marked as “B1F” and follow the path to reach theQueen’s Mansion - Basement save point. Players can then head to the left, enter the third arch, and wander around in the small room until a teacup platform appears on the left side. That platform takes players to an area with an illuminated switch, and interacting with it removes the barrier to the right of the Basement save point.

Passing through the second arch on the way to the room with the teacup platform leads to a room with two chests, one of which holds1 D$.

To return to the save point, players must ride the teacup platform once again, dodging obstacles as they ascend. Several of these obstacles can only be avoided by continually rotating while passing through them, and players should make a quick save before they continue to the right side of the basement.

Players should now follow the tracks to the right, pass through an arch, and interact with the suspended machine on the right side of the room to obtain theEmpty Disk. With the disk in hand, players should now leave the basement, return to the room where the KeyGen was used, and interact with the switch on the left. This action will open a path that can be used to access the room with the door that facilitates fast travel, and players should use it to go to theTrash Zone.

Players must now go toSpamton’s shopand talk to the shopkeeper about the disk to receive theLoadedDisk. This disk is to be inserted into the suspended machine in the basement of Queen’s Mansion, and players should exit the room and follow the tracks left when the job is done. After walking in that direction for a short distance, Kris is confronted bySpamton NEO, and the battle with this boss is initiated.

There are two ways that players can approach the fight with Spamton NEO: they can use violence and attack the boss, or they can use nonviolence and use the Snap/SnapAll acts on him. Players who defeat Spamton NEO withviolencewill receive thePuppet Scarf(a weapon for Ralsei with 10 Attack and -6 Magic), and those that defeat him withnonviolencewill receive theDealmaker(armor that increases D$ acquisition by 30% and has 5 Defense and 5 Magic).

Players who are struggling to bring down the secret boss may find thisguide to beating Spamton NEO inDeltarunehelpful.

To Queen

With Spamton NEO defeated, players should exit the basement and return to the screen just to the right of where they encountered Tasque Master. This time around, players should pass through the door marked"2F"and then ride the teacup platform that they encounter, dodging obstacles as they ascend.

When the platform comes to a stop, players should enter the next room, where they will findHackerand several other NPCs, and go to the left. Here, players should interact with the lone tray to make it spin and then select the one that holds the key to open the nearby door.

After passing through the newly opened door, players will find themselves in a room with projectile-shooting portraits, and they should use the far left path to reach a door that leads to a kitchen. Players will encounter aMauswheelon the left side of the kitchen, and they should spare the enemy to recruit it and then return to the portrait room.

There is a red portrait along the path on the left side of the portrait room, and interacting with it creates a new path within the room. There is also a path to the left of the red portrait that can be used to quickly return to 1F, allowing players to make a save if needed.

Players should now make their way to the right side of the portrait room and pass through the door that they find there to enter a large open room. Interacting with the double doors at the top of that room will trigger a conversation with Queen, and players should interact with three trays when the dialogue comes to an end. Players should then look for atray with no wheels, interact with it, and crash into the room’s remaining trays to find a key.

When the tray comes to a stop, players should head left and enter one of the doors along the top wall to access a narrow room filled with trays. Interacting with those trays will cause them to start firing projectiles, and players who interact with all of them will reveal a chest that holds aGlowshard.

Players should now exit the narrow room, continue to the left, dodge the projectiles emitted by the moving portraits, and ride the teacup platform at the end of the path. When the platform comes to a stop, players should go right to initiate a conversation with Berdly.

After talking to Berdly, players should keep moving right and interact with the lever at the acid lake to summon a swan boat. Interacting with the swan will cause Kris and Ralsei to board, and they will ride the boat until it runs into a blue hand. Players can then enter the door that is just above them to enter a puzzle room. Here is how player should go about addressing this room:

Acid Room Puzzles

In the next room, players will encounter a puzzle that centers around sending mice into two houses. To solve this puzzle, players must interact with the houses at the bottom to create specific configurations and then interact with the lever on the left to send the mice. The images above depict the correct configurations as well as those that lead to the opening of the two chests, which hold1 D$and20 D$.

Once the mouse puzzle is solved, players can go left to reach a screen with a lever. Players should interact with that lever and then follow the path down to return to the swan boat. This part of the voyage eventually leads to an encounter with Rouxls, and players can use the Take House acts to claim tiles on the board.

When the boat ride comes to an end, players will watch as Susie and Berdly rescue Noelle, and the party is reunited at the end of that sequence. Players should then stop by the nearbyQueen’s Mansion - Acid Tunnel save point, and follow the path forward to encounter aWerewerewire, an enemy that they should recruit. Notably, this should be the final recruit of the chapter, and players can use the Acid Tunnel save point to see if they have missed any.

If a player has missed a recruit, they should return to the first floor of Queen’s Mansion and use the door to warp to a location in which the enemy of interest can be found.

With the Werewerewire recruited, players should pass through thedoor beneath the chandelierto enter Noelle’s room. Here, players should interact with thetwo objectsmarked in the preceding image to add them to Kris and Susie’s rooms in Castle Town.

Players can now exit Noelle’s room and follow the path to the right to find Queen, who they must now battle. Players can defeat Queen with violence, or they can opt to use the Loosen and GroupLoosen acts to free Berdly instead. In either case, players will need to attack Queen’s shields when they appear.

After Queen is defeated, players should save at the nearbyQueen’s Mansion - 4F save pointand follow the path to the right. After traveling in that direction for a short distance, players will encounter Queen once again, and they must now do battle with GIGA Queen. This fight is sure to remind players of playing against Queen on the arcade cabinet earlier in the chapter, and they will be treated to quite a bit of lore when the foe is finally bested.

While players may mount most of their offense during Thrash’s turn, they can get some additional damage by throwing punches between dodging GIGA Queen’s attacks.

The End - Deltarune Chapter 2 Walkthrough

Players are now ready to seal the fountain and return to the Light World. While players can go straight to Kris’s house and end the chapter, there are several activities that they should pursue first:

Dark World

Players should make their way to school and interact with the closet to return to the Dark World. Here, players can do the following:

Light World

Players can now return to the Light World, and do the following before ending the chapter at Kris’s house: