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Overwatch Stadiumhas been an immensely popular game mode addition, first introduced in Season 16. In this game mode, players are restricted from counterswapping mid-match and instead are forced to lock in a hero at the beginning of the game. Because of this, there is unfortunately not a lot that can be done about unfavorable matchups against heroes who traditionally counter your pick.
Luckily,Overwatch Stadiumenables players to participate in a series of fast-paced mini-rounds to acquire Stadium Cash. This Stadium Cash can then be used to purchase items to pair with unlockable Powers, creating a custom hero build. There is quite a wide range of different approaches to take when progressing a build, which makes playing into your counters just a little less painful.Zarya,in particular, has been in an extremely strong spot since Stadium was released. If you find yourself in an unfavorable matchup against a Zarya counter, some of the best build options for picks such as Genji and D.Va have been explained below.
Best Overwatch Stadium Builds For Playing Into Zarya Counter
InOverwatch2, Zarya traditionally hard countersGenjiand D.Va in particular. Both of these heroes are on the initial Stadium roster alongside Zarya, so these unfavorable matchups can occur every now and again. Thankfully, you can still give yourself the best possible chance in this situation by customizing your build to either allow you to play into them easier, or enable you to play around them entirely. Two of these builds have been outlined below.
Best D.Va Stadium Build For Playing Into Zarya
D.Va Into Zarya Build - Powers
Round 1: Ultrawide Matrix- Increase the size of Defense Matrix by +50% and the duration by +25%.
Round 3:FaceTanking -Defense Matrix heals you for 30% of the damage it blocks.
Round 5: Party Protector -When you use Self Destruct, allies within radius gain 250 Overhealth for 8s.
Best Genji Stadium Build For Playing Into Zarya
Genji Into Zarya Build - Powers
Round 1: Hidden Blade- Gain +50% melee lifesteal and increases Quick Melee damage by +25.
Round 3:Laceration -Swift Strike deals +25% additional damage over 3s to enemies hit.
Round 5: Hanamura Healing -Critical hits and Swift Strike grant Overhealth equal to 25% of their damage dealt for 3s.
Round 7: Spirit of Sojiro- When Deflect stops incoming damage, reduce the cooldown of Swift Strike by 1s, up to 5s.