All throwing weapons inCyberpunk 2077can provide players with an immense layer of fun and skill, allowing V to become a knife-wielding warrior for their odyssey as a Night City Legend. Knowing how to get all throwing knives and which is the best is going to be essential forCyberpunk 2077players who want to impress Johnny Silverhand and enjoy these sharp throwables that can lodge into the enemies featured in Night City.

Sharp and deadly, the best throwable weapons inCyberpunk 2077often have iconic modifiers that will make them stand out from the competition, and ensure that the toughest of foes will fall down with a few tosses of these deadly and stabby blades.

nehan knife

3.1

76

stinger knife

4.8

26

claw x-mod2

2.8

Iconic Modifier

Thrown hits apply Bleeding. If the enemy is already affected by Bleeding from Satori, Nehan will cause hemorrhaging instead.

With an increased bleeding chance and a deadly multiplier for headshots, Nehan does well for players who want to prove they can hit a bullseye, even if the damage per hit is rather limited. The Nehan throwing knife isn’t the best on its own, and it does require synergy and swapping between the Nehan and the Satori blade, which isn’t exactly a hard ask when one considers they are both free items found in the finale for Act One. The Nehan blade is nice to use, especially when an enemy is bleeding already froma hit of Satori, as another hit from Nehan will provide hemorrhaging to allow V to steal the health of the enemy in one easy siphon.

blue fang

95

Attacks against poisoned enemies have a 100% chance to cause bleeding. Attacks against bleeding enemies have a 100% to cause poisoning.

headhunter

If players want a weapon to make enemies bleed and get poisoned, then Stinger is going to be a weapon to use. Once belonging to the Aldecaldo’s very own Scorpion, Stinger acts as a knife gifted to V that hasdecent damage and attack speed, along with a nice chance for bleeding and poisoning. The iconic modifier of Stinger allows players to synergize these deadly effects, providing a 100% chance to cause bleeding on poisoned enemies, or a 100% chance to provide poison on bleeding enemies for some nice damage over time.

2.0

fang knife

147

8.0

agaou

4.9

Less of a throwing knife and more of a melee-slashing blade, the Claw x-MOD2 can be used as both a violent axe to deal decent damage to enemies with each swing, yet it can also be thrown. While the iconic modifier of this weapon isn’t anything special, it does have theusual x-MOD2 effects, which allows players to place 2 distinct modifications into the weapon itself, which can increase things like the range and speed of the weapon to make it a decent enough weapon.

Cyberpunk 2077 Tag Page Cover Art

7.0

Stuns the enemy on hit. Headshots stuns after 1 sec while other hits stun after 3 sec. Enemies outside combat state get stunned immediately.

The Blue Fang is a great weapon for ninjas out there who want to catch their enemies by surprise. Throwing Blue Fang at an enemy will cause them to become temporarily stunned and paralyzed for a few seconds, and if enemies have yet to detect V, then that stun occurs instantly, as will any headshot. While it’s nice to stunlock enemies with this knife and keep them from attacking, players are going to be punished by the 7-second return time if they are notcareful with their hitsand are not using the right perks.

3.5

Marks enemy on hit. Attacking the enemy’s head with any weapon deals 200% damage, returns the Headhunter and clears the mark.

With a decent return time and damage set, Headhunter is already a rather decent throwing knife to be found inCyberpunk 2077. While the bleeding chance is nothing to write home about, the fact that it marks enemies on every hit is what seals the deal that this is a great throwing knife. After an enemy has been hit with this throwing knife,a headshot from any weaponon the same enemy will cause 200% more damage and return Headhunter, allowing players to throw the knife, get a vicious headshot in, and then throw the knife at another opponent for some great synergy, but with a layer of complexity to function correctly.

124

Thrown hits cripple the target, preventing escape. Continued attacking in close combat has increased damage.

Kurt Hansen often likes to get close to his enemies with his knife, Fang, and now V can see exactly why that’s the case. With extremely high damage per hit and a decent attack speed, Fang excels as a melee weapon, especially with a bleeding chance attributed to every slash. While there may be limitations thanks to the lesser headshot damage multiplier, the Fang still excels byimmobilizing enemieswhen thrown at a target, halting their movement, and causing them to fall so that continued attacks in close combat against said target will have increased damage to make them V’s next prey.

2.2

132

20

9.1

Crit Hits with throws emit a shockwave that can damage multiple enemies.

If players ever wanted to feel like Thor and wield the thunder and lightning of Mjolnir, then Agaou might be the weapon for them. This throwable axe is the best throwing weapon inCyberpunk 2077for a few shocking reasons, as critical hits with throws will emit a shockwave that can damage multiple enemies and cause immense damage to the target who was initially hit. With a fair headshot damage multiplier, extra damage from shock chance, and the best damage per hit of any throwable weapon, Agaou cements itself asan incredible choice. The only real drawback of Agaou is the extended return time, but even then, players can synergize it well enough with other weapons and perks to ensure it’s back in no time at all.