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Dead SpellsoffersRPG players aDead Rails-style experience, but instead of exploring the Wild West, you need to survive in a fantasy world. To do this, you can use one of the many starting classes.
Starting classes play an important role inDead Spells, as they determine your abilities, stats, and the items you start with. However, due to the difficulty in obtaining them, it’s quite hard for players to unlock and try them all. In this tier list, we have rankedallDead Spellsclassesfrom the most to the least useful.
When you first start playingDead Spells, you will only have access to one class: the Adventurer. This class has no buffs or debuffs and starts the game with a Pitch Fork in its inventory. While you can still make good progress in a run with this class, you should consider switching as soon as possible.
This can be done in the lobby via two different methods. Both methods require players to spenda local currency called Burgers. For10 Burgers, you canroll a new Classor, for higher prices,permanently buy a class. The latter can cost you up to7,500 Burgers.
Players are limited to only 10 Rolls.
Below you will find a tier list outlining the best classes inDead Spells. In it, we have ranked all the classes from the very best to those that you should skip. While referring to this list, you should also take into account your preferred playstyle, as almost every class can effectively progress in runs.
Starting items
Tome of the Undead
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Can’t use any other armor or weapon
+100% HP
Larger melee range
Can’t use any other armor
Can’t use any magic weapons
Retired Samurai hate you
Friendly to the Undead
Loves all creatures
Friendly with the Shadows
Pitch Fork
If you want to use the strongest classes to advance as far as possible in the mysterious lands ofDead Spells, then you should pay attention to these options: