FBC: Firebreakstarts off slow, but once players complete the onboarding experience and start playing on harder difficulties, things become much more hectic. The game does difficulty a little differently from what most gamers are used to, and if you’re looking for a challenge, thenFirebreakhas plenty to offer.

There are several facets to the difficulty inFBC: Firebreak, and while some settings are obvious, others are not. This guide will go over the three main factors that decide the overall game’s difficulty, including some important things players may want to know about how things work.

FBC: Firebreak Difficulty selection screen

How Does Difficulty Work in FBC: Firebreak?

The game has three different options that determine the overall difficulty of a job:

Clearance Level

Essentially, your selectedClearance Level determines how long your mission is going to take. More rooms mean more objectives, and that also means more enemies to fight. Each area takes anywhere between 5-10 minutes to clear depending on how efficient the team is, so you may expect a Clearance 3 run to last for over 30 minutes or more.

Running missions on Clearance 1 is the best way to earn XP inFBC: Firebreak, as they don’t take long to complete, and a single room is usually easy to solo. Clearance 1 missions are alsogood for farming Lost Assets, but if you want to get as many of those as possible in a single run, then Clearance 3 is the way to go.

FBC Firebreak Hot Fix Furnace Entrance

Threat

Threat increases enemy density. Higher Threat levels spawn more Hiss more frequently, leading to more chaotic runs. Lost Assets and Research Samples also seem to spawn more often in high Threat level jobs, though this is hard to confirm considering how both of those collectible items spawn randomly.

Threat also determines how many respawns players get, shrinking the overall room for error. Bringing upgraded weapons is highly recommended, as Hiss hordes can easily overwhelm teams who don’t have enough firepower.

FBC: Firebreak Extreme Difficulty fight

Corruption

Corruption isan optional modifierthat determines how many Corrupted Objects spawn during a mission. Corrupted items modify the game in bizzare ways — one object might make enemies move faster, while others might mess with gravity or make entire mission areas unbearably cold.

While playing a mission with Corruption enabled, players will be able to get Research Samples that are specific to the level they’re playing. These spawn randomly throughout each mission area, and they’re also dropped by Corrupted Objects when destroyed. The higher the Corruption level, the more Research Samples players can find in total.

FBC Firebreak Corrupted Ramen Lantern

FBC: Firebreak Tag Page Cover Art

FBC: Firebreak Is Struggling on PC

fbc-firebreak-reaches-one-million-player-milestone

Fighting Hiss with the Impactor in FBC: Firebreak

FBC: Firebreak Shotgun and LMG

FBC Firebreak Machine Gun combat