The new primary weapon customization has turned out to be nothing short of a game-changer inHelldivers 2. Not only does this feature allow players to personalize their weapons with a selection of cosmetic patterns and weapon mods, but it also serves as a long-term progression system and an endgame currency sink. Ultimately, this new feature fromHelldivers 2’s Galactic Emergencyupdatedelivers several highly requested features all in one convenient package, killing multiple birds with one stone.

Given that this feature has turned out to be quite a big improvement forHelldivers 2, this new progression system shouldn’t be exclusive to just primary weapons. Eventually, it would be quite nice to see this same level of customization available for secondary weapons and support weapons inHelldivers 2, giving players countless new opportunities to modify their appearance and fine-tune their weapons’ performance. However, before then,Helldivers 2’s helmet armor should arguably be next in line for a heyday of its own, since this part of a player’s loadout could potentially benefit most from this feature.

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Helldivers 2’s Helmets Deserve the Primary Weapon Customization Treatment

While it’s justified that players’ capes inHelldivers 2provide no unique gameplay advantages aside from their fashion and roleplaying opportunities, it’s arguably a missed opportunity that the different helmets inHelldivers 2do not affect players’ loadouts. Given that there are stats for each helmet in the game so far, it seemed obvious thatHelldivers 2would eventually experiment with helmets that provided varying stat advantages to players' armor rating, speed, and stamina regen. However,over a year afterHelldivers 2first released, there are still surprisingly no helmets in the game that provide any distinct benefits or varying stats.

Naturally, there’s still hope thatfuture Warbonds forHelldivers 2could introduce helmets with unique stats and other passive effects. Although if this ever happens, all of the old, existing helmets would also presumably need their own unique stats so as not to fall victim to power creep. Hence, if any part of players' loadouts inHelldivers 2deserves their own version of the primary weapon customization feature, helmets should be next in line.

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Helldivers 2’s Helmets Have a Wealth of Untapped Potential as Buildcrafting Tools

Not only could a customization feature introduce varying stat boosts for players’ helmets, but this could also provide unique new passives, similar to the differentbody armor perks inHelldivers 2. Unlike body armor, though, this customization feature could allow players to freely pick and choose which perks to utilize for their helmets. For example, helmets inHelldivers 2could provide perks like:

A Helmet Customization Feature Could Be a Game-Changer for Drip in Helldivers 2

As it currently stands, the only difference between the various helmets inHelldivers 2is their distinct appearances. So, regardless of introducing new passive stats and perks for each helmet, a helmet customization feature could still double down on what makes each helmet so special in the first place, and give players control over modifying each helmet’s appearance. This kind of customization could be especially useful for fan-made clans and factions to coordinate their uniforms without the need formods forHelldivers 2. Otherwise, even lone wolf players could take their Helldivers’ drip to the next level with a more personalized style.

Ultimately,Helldivers 2’s helmets have a wealth of untapped potential when it comes to both buildcrafting and fashion/roleplaying opportunities. If any part of the players' loadouts inHelldivers 2deserves the primary weapon customization treatment next, it should arguably be helmets, though every part of the players’ loadout could potentially benefit from this kind of treatment.

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